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Element TD is a tower-defense map in Warcraft 3: The Frozen Throne.
Showing posts with label Element TD map releases. Show all posts
Showing posts with label Element TD map releases. Show all posts

Sunday, August 1, 2010

Element TD Survivor 4.3

Element TD Survivor 4.3 Changelog:



-Added a 5 second fade in cinematic with web address
-Fast creeps now move at normal speed and speed up periodically instead (see below)
-Added 6 abilities to the builder by default via items (see below), "Disable Weapons" mode removes them
-Added new creep type "Image" (see below)
-Ronald upgrade system tweaked (see below)
-Balanced bounty (see below)
-Nerfed Life to 1500 damage down from 1625 damage
-Fixed multiple Trickery autocast issue
-Nerfed Hail to 1140 damage down from 1200 damage
-Shortened singleplayer dialog menu by eliminating multiplayer only options

**Builder Weapons**
-Builders have 600 mana with 1 mana per second regen, the six abilities are cast via items
-Heal creeps in 500 AoE for 25% of max HP instantly, 300 mana cost
-Give creeps max armor in 500 AoE for 5 seconds, 300 mana cost
-Give creeps max speed in 500 AoE for 5 seconds, 300 mana cost
-Steal 4% of target player's (builder) gold, 150 mana cost
-Put target builder to sleep for 5 seconds, 150 mana cost
-Instantly sell target tower (giving full refund), 150 mana cost

**Image**
-When this creep has full mana (15), it will spawn an image the next time it is damaged
-Image lasts 5 seconds and takes normal damage, image doesn't leak or give gold
-Levels 13, 23, 27, 38, 42, 51, 57

**Fast**
-When this creep reaches full mana (3), it will burst for one second
-Burst gives 100% increased move speed

**Bounty Balance**
-The base number used in the calculation of bounty is now variable depending on difficulty level
-VH is 1.1, this was the past default value
-H is 1.0985, N is 1.097, E is 1.095, VE is 1.0925
-Bounty is equal to Base^(Level-1)

**Ronald**
-Gains Undead at 75 killed
-Gains Image at 200 Killed
-Gains Healing at 350 Killed
-Loses Image, Gains Mech at 500 killed

Download Ele TD 4.3 here: http://epicwar.com/maps/133719/

Element TD 4.2 Changelog

Element TD 4.2 Changelog:



-Added new gamemode: Draft Pick
-Reworked Magic/Sorcery/Wizardry to function with buffs correctly (DF)
-Reworked Quark/Electron/Atom to function with buffs correctly (EL)
-Reworked Flesh Golem/Patchwork Abomination Tower (ENW)
-Reworked Flamethrower/Flamespewer Tower (DEF)
-Reworked Disease/Decay/Death Tower (DN)
-Reworked Oblivion/Necromancy Tower (DLN)
-Reworked Poison/Pollution/Pestilence Tower (DW)
-Reworked Vapor/Mist/Steam Tower (FW)
-Reworked Mushroom/Toadstool/Fungus Tower (EN)
-Added a zoom library, type in -zoom xxxx (500-3000) to zoom in (lower value) or out (higher value). 1700 is the default.
-Added Game Time to multiboard
-Added "Sudden Death" for Ronald round at 2000 kills (becomes Undead/Healing/Mechanical and leaks for 3 lives)

-Tier 3 dual support down to 120%
-Tier 1 triple support to 10%
-All instances of 1100 range changed to 1125
-Napalm duration buffed to 3 seconds from 2 (DEF)
-Flame buffed to 150 damage up from 120 (FN)
-Voodoo/Witchcraft range buffed to 700 up from 500 (DFN)
-Tidal/Tsunami reverted to 0.31 speed and 10 attacks to charge (LEW)
-Zealot/Fanatic changed to 1 speed and 11%/20 cap on ability, changed range to 900, up from 700 (EFW)
-Laser/Phasor reverted to 0.31 speed (DEL)
-Flame/Solar/Sun changed to 0.66 speed (FN)
-Shrapnade (Gunpowder/Mortar/Vulcan) is now homing (DE)
-Hail/Comet to 1125 range from 900, and 3 targets from 5 (DLW)
-Hail buffed to 1200 damage from 750 (DLW)
-Buffed Spew Acid (Corrosion (DFW)) and Faerie Fire (Enchantment (ELN)) to 3 armor penalty
-Hydro/Spout/Geyser (EW) and Quaker/Earthshaker (EFN) now have "fairer" randomization
-Buffed Shrapnade (Gunpowder) to 150 damage from 133 (DE)
-Disease/Decay/Death range to 500 from 900 (DW)
-Disease damage to 500 from 375 (DW)
-Autocast added to Tidal/Tsunami Tower (LNW)

-Extreme Mode indicator removed, you can now build there too
-Difficulty selected by the host is now MINIMUM difficulty for all players in the game
-One life now counted as "full life" in Extreme Mode
-Mechanical creeps now play a blinking animation at 9/10/11 mana to give some indication of "going off"

-Fixed creep "stutter" when towers massed or speed too high
-Buildable on path bug for area 7 fixed
-Problems with Race Mode fixed
-Fixed attack delay after casting an ability for Magic/Sorcery/Wizardry (DF), Mushroom/Toadstool/Fungus (EN) and Hail/Comet (DLW)
-Element Query (on your builder) does not have a useless ability anymore
-Fixed maximum HP for Elementals/Ronalds
-Added message to announce round clear
-Added gold effect (like interest) above creeps when killed
-Removed "Not Enough Votes" message
-Singleplayer now has the same dialogs as if you were hosting the game
-Fixed position of default essences (the free ones)
-Fixed a bug when players left during loading that ended a game unexpectedly

-Optimized spawn performance throughout the game
-Optimized floating text and prevented limit cutoff
-Optimized trigger dealing with random bosses, hopefully reduced spawning lag
-Optimized loading time slightly
-Hopefully fixed the rare "towers stop attacking etc." bug
-Optimized kick system, now uses -kick only
-Fog removed for better compatibility with zooming and also performance increase
-Optimized Same Random trigger just a tiny bit

-Added new effect for Quaker/Earthshaker Tower (EFN)
-Added new effect for Radius/Orbit Tower (DFL)
-Added new effect for Nova/Supernova Tower (FLN)
-Added new effect for Vapor/Mist/Steam Tower (FW)
-New effects for Impulse (FNW), Radius (DFL), Periodic (DWFNEL), Flamethrower (DEF)
-Added attack animation to Disease/Decay/Death Tower (DN)
-Improved tooltips for Vapor/Mist/Steam Tower (FW)
-Improved tooltips for Polar/Ice Age Tower (ELW)
-Fixed Sunburn tooltip error (FN)
-Fixed Orbit (upgrade) tooltip error (DFL)
-Fixed Focus (Laser) tooltip error (DEL)
-Incantation build tooltip error fixed (ELN)
-Various other tooltip improvements and fixes
-Electron model changed (EL)
-Steam model changed (FW)
-Impulse projectile scale reduced (FNW)
-Changed texttag color of Impulse/Velocity (FNW), Laser/Phasor (DEL) and Quark/Electron/Atom (EL)
-Slight color tint change for Electricity/Lightning/Energy (FL)
-Pure Essence model changed
-Returned Attack/Stop/Patrol/Hold/Move icons back to default
-Interest texttag duration increased to 1.5 seconds from 1
-Updated "Element Query" icon
-Stopped "You're the last survivor" message from popping up multiple times
-Added message to announce round clear
-Added gold effect (like interest) above creeps when killed
-Added new effect for Mechanical Creeps
-Order of elements in map description fixed

Download Element TD Survivor 4.2 : http://epicwar.com/maps/118423/

Tuesday, September 15, 2009

Element TD 4.1b Warcraft 1.24 Patch Fix

Changelog:
-Patch 1.24 compatibility

You can now play Element TD using the 1.24 patch.

Download it here: http://epicwar.com/maps/105560/

P.S. With a lot of Warcraft authors jumping to the Heroes of Newerth bandwagon, expect TDs on the HON engine in the future.

Saturday, May 16, 2009

Element TD 4.1 for Warcraft 3 TFT released

Element TD 4.1 Changelog:
-Fixed the multiple builder bug
-Fixed Ronald crash bug
-Fixed healing heals upon leak

-Major improvements to creep pathing (they stay on path and don't cut corners anymore)
-Improvements in performance for Radius, Poison, Roots, Electricity, Gunpowder, Ice, Hydro, and Flesh Golem

-Ronald tweaked (see below)
-Terrain for area 4 (Purple) and 5 (Yellow) remade
-Builder now has a custom skin and voice (not so boring anymore!)
-Ronald's custom skin was improved, notice the hair, belt, and shoes

-Elemental trophy terrain visibility fixes
-Fixed misplaced pure essence trophy
-Fixed SW (Super Weapons) Life Boost/Waygate hotkey conflict
-Fixed extra investment tooltip error

-Renamed some of the dialog boxes to make the mode less ambiguous
-Buildable areas behind portals removed, accessibility to random/extreme forbidden
-Contributor builder added for MagicalHacker, cohadar, and Isin (Void)
-Added race mode message to announce first clear

**Ronald**
-Each upgrade now boosts both movespeed by 15 and hp by 15%, as opposed to just hp by 15%
-There are now only 15 levels of upgrade as opposed to 20
-New upgrade rates are: 10/20/30/50/75/100/150/200/300/400/500/750/1000/1250/1500
-Performance optimized, a lot

Description:
Earth, Fire, Water, Nature, Light and Darkness elements come together in this survivor TD focused on combinations.

Authors:
Karawasa & mrchak

Download the Element TD 4.1 map now.
http://epicwar.com/maps/95419/

Saturday, May 2, 2009

Element TD 4.0 for Warcraft 3 TFT released


After the long wait, Element TD 4.0 is finally here.
You guys waited for more than 1 year, but speak no more for Element TD 4.0 is now here.

Element TD 4.0 was released on 4/22/09

Download the latest version from the following Warcraft map mirrors:

DownloadElement TD Survivor 4.0 at EpicWar

Download Element TD Survivor 4.0 at TheHiveWorkShop
 
EleTd.com rocks!